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Asura's Wrath Art Book 14: Explore the Imagery and Artwork Behind the Game



Thx for the review, just order the book from the link you provide. Really like the art style for the game and just got it recently and havent got the time to play it. but cant believe an artbook is announce already.




asura's wrath art book 14




The GameStop preorder bonus is a combination art and comic book, written and illustrated by Penny Arcade. This comic will provide a humorous glimpse at how Asura might handle various situations in everyday life. Illustrations in the art section of the book come straight from Asura's Wrath developer CyberConnect 2.


Monster Hunter Illustrations 2, the second Monster Hunter art book, will cover the third generation games Monster Hunter Tri, Monster Hunter Portable 3rd, and Monster Hunter 3 Ultimate. New features include monster designs, character designs, weapons, armor, and rough sketches. Udon Entertainment is also going to reprint the sold-out Monster Hunter Illustrations book.


MM25: Mega Man & Mega Man X Official Complete Works will be 432 pages and will include all classic artwork from the Mega Man and Mega Man X series, as well as new artwork and rough concepts from Mega Man 9 and Mega Man 10. The book will also include tribute art from artists such as Hitoshi Ariga, Tōru Nakayama, and Shigeto Ikehara. The book will also feature interviews with game developers.


SF25: The Art of Street Fighter will be 448 pages and will include art from all classic Street Fighter games, as well as new art from Street Fighter IV and Street Fighter X Tekken. Akiman, Shinkiro, Hyung-Tae Kim, and Daisuke Ishiwatari will contribute tribute art. The book will also feature game developer interviews.


GameStop has arguably the best pre-order bonus of them all: a non-digital physical item you can hold in your hands. You'll get an exclusive comic from Penny Arcade, featuring a "hilarious 'what if' look at the over-the-top character of Asura," and an official art book (pictured above). Hopefully, the book will give some insight into how the developers made a giant Hindu deity crushing the earth with his finger a reality.


Gamestop preorders will instead receive a art/comic book illustrated by the authors of Penny Arcade. The flipside of the book features a collection of concept art straight from the developers at CyberConnect 2.


User with this ability either is or can transform into an asura, a member of a group of power-seeking deities from Hindu/Buddhist mythology, who were sometimes considered sinful and materialistic, but most often considered to have become addicted to passions, especially wrath, pride, boasting, and bellicosity. The asura are obsessed with force and violence, always looking for an excuse to get into a fight, angry with everyone and unable to maintain calm or solve problems peacefully.


Eufloria is an ambient game of space exploration and conquest that employs surprising themes of plant growth and bio mechanical evolution. The game allows the player to explore a beautifully realized universe rendered in a style that is both unique and compelling. Eufloria's aesthetics are reminiscent of children's books like "the little prince" and the gameplay is supported by an original ambient soundtrack by Brian Grainger. Gameplay revolves around conquering asteroids in space and using their resources to literally grow and nurture new semi-organic plants and creatures to do the player's bidding. The player is pitched again several teams of AI opponents that all vie for the same resources and can offer fierce opposition.


Taking a page out of NBA Street Homecourt's book, NBA Live 08 introduces Quickstrike Ballhandling. This intuitive gameplay mechanic is mapped to the right analog stick and gives you the direct responsiveness you need to perform a full repertoire of ankle-breaking ball-handling moves that let you dominate on the perimeter. Pass the ball inside and win the battle in the post with all-new 'own the paint' post play for the big men down low. Use the new shot-countershot control to string together combos of fakes and shots to fool your defender into committing and create space for the game-defining bucket. NBA Live 08 introduces hot spots, where real NBA shot data is used to illuminate the locations on the floor where your players are most effective. Couple this with all-new signature go-to moves that capture the essence of the NBA's best, and you can now play the game on a console like you see it from the stands. [Electronic Arts] 2ff7e9595c


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